iPhone

WEB-GEEK DOING AN IPHONE CLASS

it sounds like a young kid, but... clever. So I thought I would listen in.

Learn how to develop games with cocos2d 0.8.2 with iPhone OS 3.1.2

Course Details:
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Price: Free

Covered In Course:
We will be covering most of cocos2D for game development, this includes AI, Sounds, Graphics, Physics, Side Scrollers, ect...

Course Length:
We plan to have the course for around 3 months, but this may change, if it does we will inform you.

Syllabus:
Every monday you will get a weekly assignment that will be due Sunday at 11:59PM.

DRUPAL SERVICES ISSUES

I have been working with ways to get Internet services to talk to Smart Phones. Initially I plan on doing DRUPAL to iPhone. But I am also experimenting with Google AppEngine to iPhone.

As I see it, these are the requirements.

On the DRUPAL SIDE:

  1. VIEWS module integration.
  2. Some kind of Authentication not just LOGIN but also Authenticated seccions to secure data pages.
  3. Way to Submit Data to the DRUPAL site.

On the iPhone

TITANIUM for SmartPhones.

This is a cross platform, smart phone, development environment. It's similar to building ADOBE air apps, that will deploy as native apps.

iPHONE APPLICATION DEVELOPERS AUDITORS

A site where auditing Stanford users are discussing code.

STANFORD UNIVERSITY iPhone CS193P class

Not only is this one of the BEST iPhone Development classes I have seen, bar none... I would have to say its one of the best technical classes I have seen period. These guys waist no time, never go off tangents, perfect Acoustics, Perfect visual, and very advanced subject matter. The notes are detailed, and exceptionally well explained. And its free as down-loadable pod casts.

For those interested in following Evan Doll, the professor for the cource, his twitter is: edog1203
I will probably be putting up a section covering the classes as well.